So far, I'm really happy with the model for the time I had. I'm going to come back to it and really work on the textures and spec maps. I've never really used Marmoset to render before, so I'm really going to investigate further into that.
Wednesday, July 16, 2014
Prelim Design Doc
I took a Level Design class where we also had to create our own level doc, so here's a prelim doc, as well as a more finished one page doc. In this project, I'm using standard UDK assets.
Adventurer Model
Here's an adventurer that I started working on for a class of mine that taught zbrush. This is my first real zbrush sculpt, so I hope to continue doing better and improve on this.
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